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mario_head

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A member registered Sep 16, 2020

Recent community posts

Yes, I paid $10 for this. 

No, I do not regret it.

I also tried this with other doors, and from what I’ve tried the issue only persists here

Just recorded the replication (Going for Ending C while I’m playing again since I got lost previously and just watched Woolie play the game for Ending C)

It seems walking into that particular corner breaks the collision somehow, and Woolie walks out of the bounds of the room, so to speak, resulting an indefinite freefall.

My FPS may have been around 30

I was running under best quality assuming that it wouldn’t be too harsh on my average PC considering the simplicity of the character models and such

If you’d like, I can record a replication and send it to you somewhere?

Also, I enjoyed it, but I had some nitpicks with the game. I’m not familiar with this style of game so I’m assuming these nitpicks were intentionally implemented to emulate that style, which in this case worked perfectly as intended, so I commend you on that lol

I just replicated the bug. Walk at the corner and not the door and Woolie will continue walking through the wall instead of despawning and will transition to falling indefinitely.

So I went up to the Second Floor from the Courtyard staircase, realized I should probably go back to the Kitchen and save, so I turn around to go back, and Woolie sort of phased through the corner between the sidewall and the door. I laughed this off as a weird occurrence since the room started transitioning, but now Woolie is stuck falling in a black void. Screenshot here: http://prntscr.com/uieifr